Terms of Use and Service

NOTICE: THE BIGHIT provides entertainment-only social casino services. The platform offers virtual coins for amusement purposes only. No real-world money, goods, or prizes can be won or redeemed from any game outcome or coin.

1. General Provisions

Article 1: Purpose

This agreement defines the rights, obligations, and responsibilities between Nexnet, Inc. (the "Company") and users concerning the use of the games and related services ("Game Services"), including the use of Event Coin (EC) and other non-redeemable virtual currencies.

Article 2: Definitions of terms

Definitions of terms used in this agreement are as follows:
(1) "Game Services" refer to all services provided by the Company to users, regardless of the type of terminal equipment (PC, mobile, etc.).
(2) "Users" refer to individuals who access the Company's Game Services, agree to this agreement, and receive qualifications for using the Game Services.
(3) "ID" (Username) refers to a combination of letters and numbers determined by the user and approved by the Company for identification and use of Game Services.
(4) "Password" refers to a combination of letters or numbers designated by the user to verify their identity.
(5) "Account Information" refers to the general and generated information provided by the user to the Company, including the user's ID, nickname, password, and game usage information.
Definitions of terms used in this agreement shall follow relevant laws and general practices except as otherwise provided in the preceding clause.

Article 3: Disclosure and Amendment of Agreement

1. The Company shall post the content of this agreement on the Game Services within the website provided by the Company, making it easily accessible to users.
2. The Company may amend these Terms if the Game Service Operating Policy is revised.
3. The Company should visually highlight important content to help users easily understand it before agreeing to the terms. This includes clauses related to contract cancellation/termination, the Company's liability exemption, compensation for damages to users, and other critical provisions. This can be done using bold text or by providing separate connected screens or pop-up screens.
4. When the Company amends this agreement, it shall notify the users of the effective date and the amended content, the reason for the amendment, and other relevant information through the initial screen of THE BIGHIT or by notification in accordance with Article 14, at least 7 days in advance (30 days in advance for changes that are unfavorable to users or involve significant changes).
5. In the event of amending this agreement, the Company shall verify whether users agree to the application of the amended agreement. However, if the Company posts a notice stating that users will be deemed to have agreed to the amended agreement unless they express their intention to reject it when the amended agreement is posted, and users do not express their intention to reject it until the effective date of the agreement, they shall be deemed to have agreed to the amended agreement.
6. If a user does not agree to the application of the amended agreement, the Company may not apply the content of the amended agreement to that user. In this case, the user or the Company may terminate the use agreement.

Article 4: Regulations other than terms and conditions, such as Operational Policies, etc

1. In order to apply the agreement, the Company may establish operational policies (hereinafter referred to as "Operational Policies") necessary to maintain the order of using Game Services and protect the rights and interests of users.
2. The Company shall post the content of the Operational Policies within the service or provide a connected screen so that users can view it.
3. If changes to the Operational Policies have a significant impact on the rights and obligations of users or are equivalent to changes in the content of this agreement, the procedures specified in Article 4 shall be followed. However, in the case of changes to the Operational Policies that fall under any of the following subparagraphs, prior notice shall be given through the method specified in paragraph 2:
(1) When delegating matters specifically defined in the agreement
(2) When changing matters unrelated to the rights and obligations of users
(3) When changing the content of the Operational Policies that is fundamentally not different from the content specified in the agreement and is within the foreseeable scope of users
4. Matters not stipulated in these Terms or interpretations thereof shall be governed by the Game Service Agreements and general customs of the concerned jurisdiction.

2. Conclusion of Use Agreement

Article 5: Application for Use and Method

1. Those who wish to use the services provided by the Company must agree to the contents of this agreement and apply for use by filling out an application form provided on the initial screen of each individual game or the game service homepage (bighitplay.net).
2. Users must provide all the information required by the Company when applying for use.
3. Users must provide their real name and actual information when applying for use according to paragraph 1. If users provide false information or use someone else's name, users cannot assert rights under this agreement, and the Company may cancel or terminate the use agreement without refund.
4. If minors apply for service, they must obtain consent from their legal guardians, and the specific consent procedures shall follow the methods provided by the Company.

Article 6: Approval and Restrictions on Use Application

1. Unless there is a justifiable reason, the Company shall approve the use application if users accurately provide the information requested by the Company. However, the Company may not approve or may cancel the use agreement after the fact under any of the following subparagraphs:
(1) When users apply for use in violation of Article 6
(2) When users do not pay or pay incorrectly for usage fees, making it impossible to confirm payment
(3) When minors apply for use without obtaining the consent of their legal representatives, or when it cannot be confirmed that consent has been obtained
(4) When individuals who have previously lost their subscription status and have not been approved for re-registration by the Company apply for use
(5) In cases where members access the game service from countries where the Company has not yet decided to provide game services, or in cases where the Company needs to restrict the provision of game services due to contracts with overseas service providers or accessing members from specific countries
(6) In cases where application for service is made with the intention to engage in illegal activities
(7) When there are other reasons similar to those specified in subparagraphs (1) to (6) and the approval of the use application is deemed inappropriate
2. The Company, in granting approval as per the main clause of paragraph 1, may differentiate the availability, time, frequency, etc., of game services for each member according to the Company's operating policies and may approve them accordingly.
3. The Company may withhold approval of the use application until the cause of the problem is resolved when there is no spare capacity for operating equipment related to the service or when there are technical or operational problems.
4. The Company may request users to undergo identity verification through a specialized agency in advance or post factum in relation to the matters in paragraph 1.

Article 7: Privacy Policy

1. The company endeavors to protect the personal information of its members.
2. The protection and use of users' personal information shall be subject to the relevant laws and the Company's privacy policy.
3. The Company's privacy policy does not apply to third-party sites and services linked from the official site of the Company.
The Company is not responsible for any information, including users' account information, that is exposed due to the user's fault.

3. Obligations of the Parties to the Agreement

Article 8: User's Account Information

1. The company assigns a combination of specific letters and numbers selected by the user as an ID (Username) for the user's convenience, information protection, and service usage guidance.
2. The company performs all user management tasks, including determining the user's service eligibility, through account information.
3. The responsibility for managing the user's account information lies with the user, and it must not be used by a third party. The user is responsible for any damages incurred due to the user's negligence in managing their own account information or granting access to a third party.
4. If a user becomes aware that their account information has been stolen or is being used by a third party, they must immediately notify the company and follow the company's guidance.
5. In the event described in clause 4, if the user does not notify the company of this fact or does not follow the company's guidance even after notification, the company will not be responsible for any disadvantages incurred.
6. Users must regularly change their passwords, and the company should allow users to change their passwords at any time if requested.

Article 9: Company's Obligations

1. The company shall not engage in acts prohibited by relevant laws, regulations, or this agreement, or acts contrary to public morals, and shall make continuous and best efforts to provide services stably and securely.
2. The company shall have security systems in place to protect personal information (including credit information) to ensure that users can use the service safely. The company shall also disclose and comply with the privacy policy. Except in cases specified in this agreement and the privacy policy, the company shall not disclose or provide a user's personal information to third parties.
3. If opinions or complaints raised by users regarding the use of the service are deemed reasonable, the company shall process them. The company shall inform users of the processing procedure and results regarding opinions or complaints through bulletin boards or by other means such as email.
4. In the event of a failure in the equipment during ongoing service improvements that results in data loss or other issues, the company shall make its best efforts to promptly repair or recover the equipment unless there are unavoidable reasons such as natural disasters, emergencies, or technical problems that cannot be resolved with current technology.

Article 10: User's Obligations

1. Users are prohibited from engaging in the following activities:
(1) Providing false information during registration or updates.
(2) Impersonating others.
(3) Pretending to be employees, operators, or other personnel of the company.
(4) Altering information posted by the company.
(5) Transmitting or posting information prohibited by the company (such as computer programs).
(6) Creating, distributing, using, or advertising unapproved computer programs, devices, or equipment without the company's consent.
(7) Infringing upon the intellectual property rights, including copyrights, of the company and other third parties.
(8) Damaging the reputation of the company or other third parties or interfering with their business.
(9) Disclosing or posting obscene or violent messages, images, audio, or other information contrary to public morals and customs.
(10) Using the service for profit, business, advertising, political activities, or any other purpose without the company's consent.
(11) Trading or transferring game items, accounts, game currency, cyber points, etc., for a fee or using them as collateral or for lending.
(12) Encouraging or advertising actions described in (11).
(13) Engaging in any other acts prohibited by relevant laws or contrary to common social norms and fairness.
2. Users must comply with relevant laws, these Terms and Conditions, usage guidelines, and notices from the company regarding services. Users must not engage in any actions that disrupt the company's operations.
3. The company may specify the specific types of actions corresponding to the items in Paragraph 1, Paragraph 2, or any of the following items through its operational policies. Users are obligated to comply with these actions:
(1) Restrictions on users' account names or nicknames.
(2) Restrictions on gameplay methods.
(3) Any other matters that the company deems necessary for service operation, within the scope that does not infringe upon users' essential rights to use the service.
4. Users are responsible for managing and safeguarding their usernames and passwords. Users are liable for all consequences arising from negligence or unauthorized use of their accounts.
5. Users are responsible for the management of their mobile devices. Users are liable for any damages resulting from granting third parties’ permission to use their devices.

Article 11: Changes and Modifications to the Service

1. Users have the right to use the game services provided by the company in accordance with these terms, operational policies, and rules set by the company.
2. The company has comprehensive authority over the creation, alteration, maintenance, and repair of the game content it has developed. It takes necessary measures to ensure the order and quality of the service.
3. The company may change or modify some or all of the services provided, if there are significant reasons such as division, merger, business transfer, a decline in service revenue, maintenance of gameplay, technological or operational necessity. In such cases, the company will provide advance notice through the respective game site for at least seven days, unless exceptional circumstances prevent advance notice.
4. The company may modify, suspend, or change some or all of the free services it offers based on its operational policies and needs, without providing separate compensation to users unless specific legal regulations require it.

Article 12: Provision and Suspension of the Service, etc.

1. The company aims to provide game services 24/7, unless specific hindrances arise due to business or technical reasons.
2. However, under certain circumstances listed below, the company may temporarily suspend the game service for a designated period, and during this time, the company is not obliged to provide the game service:
(1) Maintenance, replacement, regular inspections of computer and information communication equipment, or necessary modifications to game content or game services.
(2) Responding to electronic security incidents like hacking, communication problems, abnormal user behavior, or unexpected service instability.
(3) Compliance with relevant laws, government policies, or company operational policies that restrict service provision at specific times or with specific frequency limits.
(4) Extraordinary events like natural disasters, emergencies, power outages, equipment failures, or high demand for service that disrupts normal provision.
(5) Significant business needs such as company division, merger, business transfer, service discontinuation, or declining revenue from the relevant service.
3. If service suspension occurs as described in the previous paragraph, the company will notify users at least 30 days in advance through the initial website screen or connected screens. The notification will include the suspension date, reasons for suspension, and compensation conditions. However, exceptions are made for cases where prior notice is impossible due to reasons beyond the company's control.
4. The company is not responsible for any damages incurred by users in connection with the use of free services provided by the company. This limitation of liability does not apply in cases of the company's intentional misconduct or gross negligence.
5. In situations outlined in Paragraph 2, Items (3) to (5), the company may discontinue the entire game service when technical or operational reasons require it. The company will notify users through the game service or its connected screens at least 30 days in advance, following the notification methods described in Article 12, Paragraph 3. If prior notice isn't possible due to unavoidable circumstances, the company may provide notification afterward.
6. If the company terminates the game service as stated in Paragraph 5, users cannot claim damages for free services.
7. To prevent excessive immersion in games, the company may impose restrictions on usage methods, duration, and frequency and implement user protection programs based on immersion levels. Users' game usage may be gradually restricted based on immersion, and if users refuse the user protection program, the company may suspend service provision. Details of this policy will be governed by the User Protection Program Policy.

Article 13: Collection and Notification of Information, etc.

1. The company may store and retain all information related to an individual's use of the game service. Access to this information will only be granted when necessary for dispute resolution, complaint handling, or maintaining game order. This information will be kept confidential, and third parties not authorized by law will not have access.
2. For quality improvement purposes, the company may collect and use information about users' devices, including model names, OS versions, rooting information, telephone numbers, settings, and specifications.

3. When providing notifications to multiple users, the company may use various communication methods such as email, electronic memos, and text messages.
4. In the case of notifications to all users, the company may post notices on the game service for at least seven days or use popup screens as an alternative to the notification method specified in Article 13, Clause 3.

Article 14: Virtual Currency, Purchases, and Use

1. Users can make payments for using the game service using the payment methods specified by the company.
2. Virtual Currency
a. Game Coin (BG): BG is the primary in-game currency (i) free on a daily or periodic basis, or (ii) can be purchased with real-world money (where legally permitted) and used to play games, or participate in features of the Services.
b. Event Coin (EC): EC is a promotional, non-purchasable or bundled virtual coin granted (i) free on a daily or periodic basis, or (ii) as a bonus when Users purchase BG. EC may be required to enter special events, tournaments, or unlock specific games or features. EC cannot be purchased separately, transferred, sold, or redeemed for money, goods, or any other value.
c. All Virtual Currency and Virtual Goods remain the exclusive property of THE BIGHIT. Users receive only a limited, revocable, non-transferable license to use them within the Services.
3. No Cash Value
Virtual Currency (BG and EC) and Virtual Goods have no monetary value outside the Service and cannot be exchanged or redeemed for cash or tangible prizes from THEBIGHIT or any third party.
4. Management Rights
THE BIGHIT may manage, regulate, control, modify, or discontinue Virtual Currency or Virtual Goods at its discretion, and shall have no liability for exercising these rights. All purchases of BG are final and non-refundable except where required by applicable law.

Article 14-1: Event Coin (EC)

1. Promotional Nature
Event Coin (EC) may be distributed to users free of charge or as a bonus when purchasing Game Coin (BG). EC is a non-redeemable, promotional virtual currency and cannot be converted to cash or any item of monetary value.
2. Event Rewards
From time to time, the Company may host events or tournaments in which users can use EC to participate. At the conclusion of such events, the Company may, at its discretion, award exclusive in-game items, bonus packages, or other virtual content that can only be used within the Game Services.
3. No Cash Redemption
All event rewards are strictly for entertainment purposes, have no cash value, and cannot be sold, exchanged, or redeemed for money or any real-world goods of monetary value.

Article 15: Copyright and Intellectual Property

1. The company or its providers hold the copyrights and other intellectual property rights to the content provided within the game service. Users retain copyright ownership of their content, but grant the company a license as described above.
2. Users are not allowed to reproduce, transmit, publish, distribute, broadcast, or use the information they obtain through the game service for profit without obtaining prior consent from the company.
3. Users grant the company permission to use user-generated content, including communication, images, sound, and all data and information (hereinafter referred to as "user content"), shown in the game or uploaded or transmitted by users or other users through the game client or game service, in the following ways and conditions:
(1) The company may use, edit, change the format, and otherwise modify the user content (publicity, reproduction, performance, transmission, distribution, broadcasting, creation of derivative works, etc., with no restrictions on usage period or region).
(2) The company will not engage in activities such as selling, leasing, or transferring user content for trading purposes without prior consent from the user who created the user content.
4. The company holds all rights to items, game currency, and other materials provided within the company's service, which are created or obtained while using the service.
5. Ownership of items, game currency, and similar assets belongs to the company.
6. Items, game currency, and similar assets created or obtained while using the company's service are intangible tools provided for the purpose of the service and do not constitute currency, nor do they have any cash value. Users have the right to use them within the company's service for a specific period and cannot transfer or sell them.
7. The company may adjust some or all of the items, game currency, and similar assets provided free of charge due to operational needs.
8. The validity period for all items, game currency, and similar assets is until subscription withdrawal, except for items, game currency, and similar assets for which the company has separately defined a validity period.

Article 16: Advertising Placement and Transactions with Advertisers

1. The company may provide users with various information, including profit-oriented advertising information that is deemed necessary during service use, through methods such as pop-up windows, in-game notifications, push notifications, email, etc. Users can refuse to receive this information at any time, and the company will not provide advertising information if a user refuses to receive it.
2. The services provided by the company may include various banners and links. In many cases, these are linked to pages of other websites, which is done either as a result of a contract with advertisers or to identify the source of provided content.
3. When users click on links included within the service to go to pages of other websites, those websites are unrelated to the company's service. Users must review the policies of the newly visited websites, as the company is not responsible for any damages incurred while using other websites. However, this does not apply if the company intentionally or negligently facilitates the occurrence of damages or fails to take measures to prevent damages.

5. Termination of Contract and Service Restrictions

Article 17: Refund of Purchase

1. You understand and agree that all sales of Virtual Currency and Virtual Goods are final and that THEBIGHIT is not required to provide a refund for any reason. All Virtual Currency and Virtual Goods are forfeited if your account is terminated or suspended for any reason, in THEBIGHIT's sole and absolute discretion, or if the Services are no longer available. To the extent legally permissible, if your account, or a particular subscription for the Service associated with your account, is terminated, suspended and/or if any Virtual Currency and/or Virtual Goods are selectively removed or revoked from your account, no refund will be granted, no Virtual Currency and/or Virtual Goods will be credited to you or converted to cash or other forms of reimbursement.

Article 18: Termination of Service Contract:

1. To terminate the service contract, a user must submit a service termination request to the company by email.
2. Upon receiving a termination request as specified in Clause 1, the company shall promptly (or, if the request is received on a non-business day, on the next business day) terminate the contract. Upon termination (account withdrawal), all personal information and game data will be deleted and cannot be recovered.
3. If the user wishes to terminate the service contract under any of the following circumstances, the company must notify the user 30 days in advance and provide an opportunity for the user to express their opinions:
(1) If a user violates the usage restriction regulations or fails to resolve the reasons for restriction within the specified period.
(2) If a user fails to respond to inquiries without justifiable reasons.
(3) If a user applies under another person's name or submits false information or documents in the application for the service contract.
4. In cases where the service contract is terminated as specified in Clause 3, the company may restrict the user from applying for service use for a certain period.

Article 19: Service Restrictions:

1. The company may, without prior notice, restrict the user from using the service and take appropriate legal action when the user falls under any of the following circumstances, and in some cases, it may make it challenging to use the entire service:
(1) When it is deemed that the user has engaged in prohibited activities as stipulated in Article 10.
(2) When the user exploits bugs in the company's program or acquires items, game money, etc., through abnormal means.
(3) When the user continuously harasses, threatens, or causes continuous discomfort to other users.
(4) When it is objectively determined to be related to a crime.
(5) When there is no login record for three consecutive months from the last login date as of the start of service use.
(6) When the user violates this Agreement, other policies stipulated by the company, or operational rules.
(7) When a user is caught engaging in gambling during game use (all accounts of the gambling participant will be suspended, and game money will be deleted).
2. The user is responsible for compensating the company or other users for any damages caused by the user's fault as specified in Clause 1.
3. If a user disagrees with the company's service restriction and wishes to raise objections, they must submit a written objection, an email, or a similar method to the company within 15 days from the date of notification.
4. The company, upon receiving an objection as specified in Clause 3, must provide a written response to the user within 15 days from the date of receipt of the objection. However, if the company finds it difficult to respond within 15 days, it will notify the user of the reasons and the expected processing schedule.

6. Compensation for Damages and Other Provisions

Article 20: Compensation for Damages

1. The company compensates users who have suffered damage in their use of the service due to significant defects in the service, such as damage, destruction, or deletion of digital content, through the restoration of the relevant content or the replenishment of game money. However, the company shall not be liable for any damages incurred by the user without the company's intentional or gross negligence.
2. The company shall handle matters related to the standards, methods, and procedures for compensating users for damages caused by defects in the service in accordance with the Content User Protection Guidelines.
3. If a user is restricted or terminated from using the service in accordance with Article 5, the user's rights to all digital content held by the user shall be forfeited, and the company shall not be responsible for refunding the purchase price of such digital content.
4. If specific digital content is expected to be destroyed due to changes or discontinuation of the service, the company shall notify users through the service or the company's homepage for at least 30 days and notify users in accordance with Article 12, Paragraph 3.

Article 21: Company's Exemption

1. The company shall be exempt from liability in cases where it cannot provide the service due to circumstances such as natural disasters, civil unrest, acts of God, technical defects that cannot be resolved with current technology, or other force majeure.
2. The company shall be exempt from liability for the suspension of game services, service disruptions, and contract terminations due to user's fault.
3. The company shall be exempt from liability for damages incurred by users due to the interruption of electrical communication services by a telecommunications service provider or the failure to provide services as usual unless the company intentionally or grossly negligently causes such damages.
4. The company shall be exempt from liability for the reliability, accuracy, and other contents of information, data, or facts posted or transmitted by users in connection with the service unless the company intentionally or grossly negligently causes such issues.

Article 22: Dispute Resolution

The company, for the convenience of users, provides methods for users to submit their opinions or complaints on the site or related screens. The company operates dedicated personnel to handle such user opinions or complaints.

Article 23: Jurisdiction and Governing Law

This agreement shall be governed and interpreted in accordance with international law. In the event of disputes between the company and users resulting in litigation, the courts within the jurisdiction of the laws governing the company shall have jurisdiction.
This agreement shall be effective as of September, 15th 2025